As the new year commences, Xbox Game Pass subscribers are set to experience a robust expansion of their playable library, with a diverse array of titles slated for release throughout January 2024. This wave of additions aims to cater to a broad spectrum of gaming preferences, ranging from sprawling open-world epics and intense survival horror to tactical shooters and unique indie experiences. Concurrently, the service will see the departure of several high-profile games, a standard practice within the subscription model that necessitates timely engagement from its user base.
Xbox Game Pass: A Strategic Pillar in Microsoft’s Gaming Vision
Xbox Game Pass, Microsoft’s flagship subscription service, has fundamentally reshaped the landscape of video game consumption since its inception. Offering a Netflix-like model for gaming, it provides subscribers with access to a rotating catalog of hundreds of games for a monthly fee. This includes first-party Xbox titles available on day one of their release, a significant value proposition that distinguishes it from competitors. The service spans multiple platforms, including Xbox consoles, PC, and cloud gaming via Xbox Cloud Gaming, making it a cornerstone of Microsoft’s broader strategy to expand the reach and accessibility of gaming.
The business model of Game Pass is designed not only to attract new subscribers but also to foster consistent engagement among existing ones. By regularly introducing new titles, including major AAA releases and critically acclaimed independent games, Microsoft ensures a fresh and compelling offering. The integration of EA Play into certain tiers further amplifies this value, bringing a substantial library from Electronic Arts into the fold. This strategic approach positions Game Pass as a key driver for hardware sales, PC ecosystem growth, and overall brand loyalty within the competitive gaming market. The additions and removals in January 2024 reflect this ongoing commitment to curating a dynamic and appealing library.
January 2024 Additions: A Detailed Chronology of New Experiences
The month’s offerings begin with a selection of titles already available or arriving in the first week, setting the stage for a month packed with diverse gameplay.
Available Now: Close to the Sun
Kicking off the January additions is Close to the Sun, which became available immediately for Game Pass subscribers. This first-person adventure game, developed by Storm in a Teacup and released in 2019, immerses players in a world heavily influenced by the visionary inventor Nikola Tesla. Set aboard the Helios, a massive, art deco-inspired ship designed as a haven for scientific minds, the game quickly devolves into a chilling narrative of scientific ambition gone awry. Players assume the role of Rose Archer, a journalist searching for her sister, Ada, only to uncover a nightmarish scenario aboard the ostensibly utopian vessel.
Close to the Sun garnered a Metascore of 75 upon its initial release for the Xbox One, with critics frequently drawing comparisons to the acclaimed BioShock series. This comparison stems primarily from its strong emphasis on atmospheric storytelling, intricate environmental design, and a narrative-driven experience that foregoes traditional combat in favor of exploration, puzzle-solving, and a pervasive sense of dread. Reviewers particularly praised its haunting atmosphere, compelling narrative, and striking visual aesthetics, though some noted criticisms regarding pacing and limited player agency. Its inclusion offers subscribers a narrative-rich, suspenseful experience that prioritizes psychological horror over jump scares.
January 4: Hell Let Loose
Following swiftly on January 4, Hell Let Loose makes its debut on Game Pass. Developed by Black Matter and published by Team17, this World War II tactical first-person shooter distinguishes itself through an uncompromising commitment to realism and large-scale warfare. Unlike many arcade-style shooters, Hell Let Loose is built around massive 50 versus 50 player battles across expansive, historically accurate maps, recreating iconic battlefields of the Western and Eastern Fronts.
The game’s core philosophy emphasizes teamwork, communication, and strategic coordination. Players must choose from a variety of roles within infantry, reconnaissance, and armor units, each with specific responsibilities crucial to the team’s success. Logistics, resource management, and the construction of fortifications are as vital as marksmanship. With an impressive Metascore of 84, critics lauded Hell Let Loose for its intense immersion, authentic portrayal of warfare, and the rewarding experience it offers to players willing to invest time in learning its intricate mechanics and collaborating with their squad. Its high learning curve can be challenging for newcomers, but for those seeking a truly gritty and strategic WWII simulation, it presents a compelling and unique offering within the Game Pass library.
January 9: A Dual Release with Assassin’s Creed Valhalla and Figment
January 9 marks a significant day for Game Pass, with two highly anticipated titles joining the service: one a massive AAA open-world adventure, and the other a charming indie action-adventure.
Assassin’s Creed Valhalla, the twelfth major installment in Ubisoft’s long-running Assassin’s Creed franchise, leads this double header. Developed by Ubisoft Montreal and released in 2020, Valhalla transports players to the tumultuous Viking Age, primarily set in 9th-century England and Norway. Players embody Eivor Varinsdottir, a fierce Viking raider, as they lead their clan from the icy shores of Norway to establish a new home amidst the warring Anglo-Saxon kingdoms. The game blends the series’ signature stealth and parkour mechanics with a renewed focus on brutal Viking combat, large-scale raids, and the development of a player’s settlement.
While commercially successful, Valhalla received a varied critical reception, including an "Okay" rating from Destructoid upon its initial launch. Common critiques often pointed to the game’s expansive but sometimes repetitive open-world design, quest fatigue, and a perceived dilution of the series’ core stealth identity in favor of action-RPG elements. However, it was also praised for its rich historical setting, engaging narrative arcs, compelling combat system, and stunning environmental visuals. Its inclusion on Game Pass provides subscribers with hundreds of hours of content, allowing them to fully explore the sagas of Viking England without an upfront purchase, an attractive proposition for fans of historical epics and open-world exploration.
Alongside Valhalla, Bedtime Digital Games’ indie title Figment also arrives on January 9. Released in 2018, Figment is an action-adventure game with puzzle elements, distinguished by its unique hand-drawn art style and its integration of music into gameplay. Players journey into the recesses of the human mind, a surreal world populated by physical manifestations of thoughts, fears, and memories. The protagonist, Dusty, and his optimistic sidekick, Piper, must confront nightmares that have begun to spread chaos within this mental landscape.
Figment was generally received quite favorably by critics, who lauded its imaginative world-building, charming characters, clever environmental puzzles, and especially its innovative musical boss battles where enemies sing their intentions. The game’s vibrant aesthetics and whimsical narrative often stood out, making it a memorable experience. While its combat was sometimes noted as simplistic, the overall package offered a refreshing and artistically rich adventure. Its addition to Game Pass offers a stark contrast to Valhalla‘s grand scale, providing a more intimate, artistic, and whimsical experience for players seeking something different.
January 11: Threefold Arrival with Super Mega Baseball 4, We Happy Few, and Resident Evil 2
Mid-month brings another trio of significant releases, including a highly anticipated horror remake and a return to the Game Pass library for a distinctive dystopian adventure.
Super Mega Baseball 4, arriving via EA Play on January 11, continues the beloved arcade sports series developed by Metalhead Software, now part of EA. This iteration builds upon its predecessors’ reputation for offering an accessible yet deeply satisfying baseball experience. It serves as an excellent arcade alternative to more simulation-heavy titles like MLB The Show, emphasizing exaggerated physics, colorful characters, and dynamic gameplay while still retaining strategic depth in pitching, batting, and fielding. The series has consistently improved with each installment, adding more features, improved mechanics, and expanding rosters, including a growing collection of legendary baseball players. Critics have praised its ability to blend casual fun with competitive mechanics, making it enjoyable for both seasoned baseball fans and newcomers. Its availability through EA Play underscores the added value of that integration within Game Pass Ultimate.
Also making a return to Game Pass on January 11 is We Happy Few. Developed by Compulsion Games (now an Xbox Game Studio), this action-adventure game with survival and dystopian elements first launched in 2018. Set in an alternate 1960s Britain, specifically the retrofuturistic city of Wellington Wells, the game depicts a society forcibly maintained in a state of drugged euphoria by a hallucinogenic drug called "Joy." Players navigate this unsettling world as one of three distinct characters, each attempting to escape the city’s oppressive conformity and uncover its dark secrets. The game blends elements of crafting, stealth, and narrative-driven exploration, with a unique art style and a premise that garnered considerable attention during its development. While its initial release received mixed reviews, often praising its unique concept and atmosphere but critiquing its survival mechanics and narrative pacing, its return to Game Pass offers subscribers another chance to experience its distinctive dystopian vision.
However, the undeniable headliner for January 11 is the arrival of Resident Evil 2. Capcom’s masterful 2019 remake of the classic 1998 survival horror title is widely regarded as one of the finest remakes in video game history. Set in Raccoon City shortly after a devastating viral outbreak, the game allows players to experience two interwoven campaigns as rookie police officer Leon S. Kennedy and college student Claire Redfield. The remake meticulously rebuilds the original game from the ground up, utilizing Capcom’s RE Engine to deliver stunning modern graphics, an over-the-shoulder third-person perspective (in contrast to the original’s fixed camera angles), and intensely atmospheric gameplay.
Resident Evil 2 was met with universal critical acclaim, earning a Metascore of 91 for the Xbox One version. Destructoid’s Chris Carter famously considered it "superb," a sentiment echoed across the industry. Reviewers lauded its terrifying atmosphere, meticulously redesigned Raccoon City Police Department, engaging puzzles, strategic resource management, and the relentless pursuit by the iconic Mr. X. Its ability to honor the spirit of the original while modernizing its mechanics for a new generation set a new benchmark for horror remakes, providing both nostalgic thrills and fresh scares. For Game Pass subscribers, this is arguably the month’s most significant addition, offering a benchmark survival horror experience that is not to be missed.
January 16: Those Who Remain
The final announced addition for January arrives on the 16th with Those Who Remain. Developed by Camel 101, this psychological horror title was released in 2020 and places players in the shoes of Edward Turner, a man wrestling with his own demons who finds himself trapped in the eerie town of Dormont. The town is shrouded in perpetual darkness, populated by shadowy figures, and governed by a strange light-and-dark mechanic that forces players to navigate between illuminated areas for safety and the shadowy realms where true horrors lurk. The game focuses on atmosphere, moral choices, and exploration, with a narrative that delves into themes of guilt and redemption.
Those Who Remain received middling reviews upon its launch. While some critics appreciated its unsettling atmosphere and the premise of its light/dark mechanics, common criticisms included clunky gameplay, predictable jump scares, and a narrative that sometimes struggled to maintain its coherence or impact. Given the arrival of the critically acclaimed Resident Evil 2 earlier in the month, Those Who Remain may find it challenging to capture the attention of horror aficionados looking for a top-tier scare, potentially making it a "skip" for many subscribers seeking the genre’s best.
Departures from the Library: Key Titles Exit Game Pass
While January brings a wealth of new content, it also marks the inevitable cycling out of several notable titles from the Game Pass library. This periodic rotation is a fundamental aspect of the subscription service model, encouraging players to engage with games while they are available and making way for new acquisitions.
January 5: Grand Theft Auto V
One of the most significant departures occurs early in the month, with Grand Theft Auto V leaving Game Pass on January 5. Developed by Rockstar North and published by Rockstar Games, GTA V is one of the best-selling and most critically acclaimed video games of all time. Its sprawling open world of Los Santos and Blaine County, combined with a compelling single-player narrative following three disparate protagonists and the enduring popularity of its online component, Grand Theft Auto Online, has ensured its relevance for over a decade since its initial release in 2013.
The removal of GTA V represents a substantial loss for Game Pass, as it is an evergreen title that consistently attracts new players and retains existing ones through its vast array of activities and continuous online updates. Its presence on the service allowed countless subscribers to experience its monumental scope without an additional purchase. Its departure means that players who wish to continue their adventures in Los Santos, particularly within GTA Online, will now need to purchase the game outright. This move aligns with Microsoft’s strategy of cycling high-profile third-party titles, utilizing their temporary presence to boost subscriber numbers before they potentially encourage direct purchases.
January 15: Persona 3 Portable and Persona 4 Golden
Mid-month also sees the simultaneous removal of two highly beloved Japanese Role-Playing Games (JRPGs): Persona 3 Portable and Persona 4 Golden. Developed and published by Atlus, these titles are celebrated entries in the critically acclaimed Persona series, a spin-off of the larger Megami Tensei franchise. Both games combine traditional turn-based combat with social simulation elements, allowing players to live out a high school year, forge bonds with various characters, and delve into psychological themes within fantastical realms.
Persona 3 Portable, originally released in 2009 for the PlayStation Portable and later remastered for modern platforms, offers a unique take on the dark and philosophical narrative of Persona 3, including the option to play as a female protagonist. Persona 4 Golden, initially a PlayStation Vita exclusive from 2012 and also later remastered, is renowned for its vibrant character cast, engaging murder mystery plot, and optimistic yet profound exploration of self-acceptance. Both titles received widespread critical acclaim for their compelling stories, stylish presentation, memorable soundtracks, and deep gameplay mechanics.
Their removal from Game Pass on January 15 will undoubtedly be felt by RPG enthusiasts and those new to the Persona series who discovered these gems through the service. These games represent significant time investments, often requiring dozens to over a hundred hours to complete. Their inclusion on Game Pass served as an excellent introduction to Atlus’s beloved JRPG universe, potentially converting new fans into buyers of other Persona titles or the games themselves. Their departure highlights the transient nature of third-party content on subscription services, urging players to prioritize experiences before they cycle out.
Strategic Implications and Market Impact
The January 2024 Game Pass lineup and departures underscore Microsoft’s dynamic strategy for its subscription service. The additions of major AAA titles like Assassin’s Creed Valhalla and Resident Evil 2 are crucial for attracting and retaining a broad audience, offering high-value experiences that would otherwise command a full retail price. The inclusion of diverse genres, from the tactical realism of Hell Let Loose to the artistic charm of Figment and the arcade fun of Super Mega Baseball 4, demonstrates a commitment to catering to varied tastes and ensuring there’s something for every type of gamer. This diversity strengthens Game Pass’s competitive position against rivals like PlayStation Plus and Nintendo Switch Online, which offer different content mixes and value propositions.
The cycling out of titles like Grand Theft Auto V and the Persona games, while disappointing for some subscribers, is an intrinsic part of the subscription model. These removals free up licensing costs and library slots, allowing for the continuous influx of new content. For Microsoft, it also encourages players who enjoyed these titles on Game Pass to potentially purchase them outright, generating additional revenue. This "try before you buy" model, facilitated by Game Pass, has proven effective in introducing players to games they might not have otherwise experienced.
Looking ahead, the January lineup signals a continued focus by Microsoft on providing a compelling mix of established blockbusters, critically acclaimed indies, and niche titles that cater to specific communities. This strategy aims to reinforce Game Pass as an indispensable service for Xbox and PC gamers, solidifying its role as a key driver for ecosystem growth and sustained engagement in the ever-evolving landscape of video game entertainment. The start of 2024 suggests that Game Pass will continue to be a significant force in shaping how players access and experience games.
