In a significant development for the gaming industry, Rockstar Games, a subsidiary of Take-Two Interactive, announced on Monday its acquisition of Video Games Deluxe, the Australian studio renowned for its work on the critically acclaimed L.A. Noire remaster. This strategic move not only integrates a proven development talent into Rockstar’s global network but also officially establishes Rockstar Australia, signaling a potential deepening of the publisher’s commitment to Australian talent and its existing intellectual properties. The acquisition brings together a team with a long-standing collaborative history with Rockstar, particularly through the enduring legacy of L.A. Noire.
A Deepening Partnership and Strategic Integration
The acquisition of Video Games Deluxe marks a formalization of a relationship that has spanned years of close collaboration. The Australian studio has been instrumental in bringing classic titles into the modern era, most notably its comprehensive remastering of L.A. Noire, a game initially developed by the now-defunct Team Bondi. Beyond the L.A. Noire remaster, Video Games Deluxe also contributed to L.A. Noire: The VR Files, a groundbreaking virtual reality adaptation that offered a unique immersive experience for fans of the detective noir genre. Furthermore, the studio played a crucial role in the update and refinement of the Grand Theft Auto: The Trilogy – The Definitive Edition, a project that aimed to revitalize three beloved entries in Rockstar’s flagship franchise.
Jennifer Kolbe, Rockstar Games Head of Publishing, expressed enthusiasm regarding the integration. "After working together closely over many years, we are excited to have Video Games Deluxe join the team as Rockstar Australia," Kolbe stated in an official press release. This statement underscores the mutual respect and successful working dynamic that has characterized the partnership, paving the way for a more cohesive and integrated development pipeline. The establishment of Rockstar Australia signifies more than just an office; it represents a commitment to fostering and retaining top-tier talent within the region, potentially drawing on Australia’s rich pool of creative and technical expertise.
The Genesis of Rockstar Australia: A Timeline of Collaboration
The origins of Rockstar Australia can be traced back to the entrepreneurial spirit of Brendan McNamara, the founder of Video Games Deluxe. While Video Games Deluxe officially commenced operations in 2013, McNamara’s professional journey and his connection with Rockstar Games predate this. McNamara was also the driving force behind Team Bondi, the original development studio behind L.A. Noire. Team Bondi, a Sydney-based developer, brought the ambitious and technically innovative detective game to life, earning widespread critical acclaim for its narrative depth and pioneering facial animation technology. However, the studio faced significant financial challenges following the game’s release, eventually entering liquidation in 2011.
Following the closure of Team Bondi, McNamara established Video Games Deluxe, aiming to continue his work in game development. Rockstar Games, having a vested interest in the success and continued relevance of L.A. Noire, recognized the talent and expertise within the new studio. This led to the fruitful collaborations that have now culminated in the acquisition.
The timeline of key events leading to the acquisition can be outlined as follows:
- 2011: Team Bondi, the original developer of L.A. Noire, enters liquidation.
- 2013: Brendan McNamara founds Video Games Deluxe in Australia.
- 2017: Video Games Deluxe is credited with the L.A. Noire remaster, bringing the game to contemporary platforms with enhanced visuals and performance.
- Undated (post-2017): Video Games Deluxe develops L.A. Noire: The VR Files, expanding the game’s reach into virtual reality.
- 2021: Video Games Deluxe contributes to the update and refinement of Grand Theft Auto: The Trilogy – The Definitive Edition, addressing issues and improving the overall player experience of the remastered classics.
- Monday (Date of Announcement): Rockstar Games officially announces the acquisition of Video Games Deluxe, rebranding it as Rockstar Australia.
This chronology highlights a gradual but consistent integration, built on a foundation of successful projects and a shared vision for quality game development.

The Enduring Appeal of L.A. Noire and Future Possibilities
The acquisition naturally sparks renewed discussion and anticipation regarding the future of the L.A. Noire franchise. The original game, released in 2011, was lauded for its mature narrative, intricate detective work, and groundbreaking facial motion capture technology, known as MotionScan, which allowed for unprecedented realism in character performances. This focus on story, atmosphere, and player agency set it apart from many contemporary titles.
The 2017 remaster brought L.A. Noire to a new generation of players and hardware, demonstrating the game’s lasting appeal and its potential for continued relevance. While the press release from Rockstar Games does not explicitly mention plans for a new L.A. Noire title, the acquisition of the studio that so expertly handled its remastering, and whose founder was instrumental in its original creation, is a significant indicator. Fans of the narrative-driven, character-focused gameplay of L.A. Noire would undoubtedly welcome the prospect of a sequel or a further evolution of the series. The potential for Rockstar Australia to spearhead such a project, leveraging their intimate knowledge of the IP and Rockstar’s vast resources, is a tantalizing prospect for the gaming community.
Brendan McNamara shared his perspective on the integration, stating, "It’s been an honor to work closely with Rockstar Games this past decade. We are thrilled to be a part of Rockstar Games and to continue our efforts to make the best games possible.” This sentiment reflects a shared ambition and a commitment to excellence that bodes well for future projects emanating from Rockstar Australia.
Rockstar’s Current Focus: Grand Theft Auto VI and Market Dominance
While the acquisition of Video Games Deluxe marks an expansion of Rockstar’s development capabilities, the company’s immediate and overarching focus remains on the highly anticipated Grand Theft Auto VI. Scheduled for a 2025 launch, GTA VI is poised to be a monumental release, representing what Rockstar describes on its official website as the "biggest, most immersive evolution of the Grand Theft Auto series yet." The game will feature the franchise’s first-ever playable female protagonist, a significant narrative and representation milestone.
The anticipation for Grand Theft Auto VI is immense, fueled by a decade since the release of Grand Theft Auto V and the unprecedented success it achieved, selling over 195 million units as of February 2024, making it one of the best-selling video games of all time. Rockstar’s track record of delivering polished, expansive, and critically acclaimed titles, coupled with the sheer cultural impact of the Grand Theft Auto series, ensures that GTA VI will be a major event in the entertainment landscape.
The potential impact of Grand Theft Auto VI‘s release on the broader gaming market cannot be overstated. Historically, major Rockstar releases have a tendency to dominate sales charts and capture the public’s attention for extended periods. It is plausible that other major publishers and developers may strategically adjust their release schedules to avoid direct competition with Grand Theft Auto VI, a phenomenon often referred to as "Rockstar-proofing" a release window. This underscores the sheer market power and influence that Rockstar Games wields.
Broader Implications for the Australian Games Industry
The establishment of Rockstar Australia through the acquisition of Video Games Deluxe carries significant implications for the Australian games development sector. It represents a major vote of confidence in the local talent pool and the creative capabilities present in the country. For aspiring game developers in Australia, this acquisition could signal increased opportunities for high-profile, globally impactful projects within a renowned studio system.
Furthermore, it could inspire further investment and growth within the Australian games industry, potentially attracting other major international publishers to establish or expand their presence in the region. The long-term success of Rockstar Australia could also serve as a catalyst for the development of local intellectual property and foster a more robust ecosystem for independent studios. Australia has a history of producing talented individuals and studios that have contributed to globally recognized titles, and this acquisition solidifies its position as a significant player in the international game development arena. The integration of Video Games Deluxe into the Rockstar Games family is not merely an internal corporate maneuver; it is a development that has the potential to ripple outwards, influencing the trajectory of game development both in Australia and on the global stage.
